Pedagogy: Empowering Identity via Professional Alignment

Research-informed instruction bridging immersive storytelling, motion design, and foundational professional practice.

Lead Author & Lab Infrastructure StrategistCurricular Architecture

Master of Design: Creative Technology

Curriculum Finalized / Proposal In Review

Lead author of the inaugural Master of Design (MDes) program at Kean University. This 36-credit curriculum establishes a state-first graduate framework for Creative Technology, bridging AI ethics, immersive media, and global academic exchange between Kean USA and Wenzhou-Kean (WKU).

Lead Author Contributions:

  • Authored the 36-credit degree proposal and assessment rubrics.
  • Drafted the 'Generative AI and Artistic Intelligence' policy statement.
  • Synchronized curricular design with Virtual Production and Immersive Lab specifications.
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Artistic Intelligence Framework

Contributed institutional AI policy language emphasizing generative AI as a tool for 'Artistic Intelligence'—creative sovereignty over technical compliance. This framework positions AI literacy as a core pillar of the MDes curriculum.

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Kean University

Union, New Jersey, USA

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Wenzhou-Kean University

Wenzhou, Zhejiang, China

One Degree. Two Continents. A Global Network for Creative Innovation.

Co-FounderCommunity-Engaged Design Practice

The Happiness Collaborative: Cultivating Affective Agency

Co-founded with Denise Anderson, Department Chair: Robert Busch School of Design

The Happiness Collaborative is a platform for Community-Engaged Research that investigates the intersection of design, public health, and collective wellbeing. By connecting students, faculty, and community partners through interdisciplinary design-build pilots, the initiative translates "joy" from an abstract concept into a functional social infrastructure. This work applies agency-centered methodologies to embed measurable vitality into the public sphere—co-designing visual systems that foster social cohesion, celebrate local identity, and ensure that the emotional and technical resources of the design process remain a sustained asset for the community.

Social Impact

Zimmerman Urban Community Vegetable Garden
Social Impact Case Study
Faculty LeadCommunity Partnership

Partner: Jewish Family Services of Central NJ

Scope: Redesign, rebuild, and rebrand of the Urban Community Garden that directly supports the Charlotte Shak Food Pantry.

Interdisciplinary: Graphic Design, Architecture, Environmental/Sustainable Science

10,000
People Served Annually
1,600
Lbs of Produce Per Year

Status: In Progress — Physical build and wayfinding/volunteer support package scheduled for April 2026.

Design-Build

SuperAdobe: Local Earth, Global Practice
Design-Build Workshop
Initiative Team / Creative DocumentationCommunity-Engaged Design

Team: Camille Sherrod (Lead), Henry Stankiewicz, Denise Anderson

A design-build workshop focused on sustainable architecture at Kean University. The Happiness Collaborative participates in the physical build and synthesizes the process through visual storytelling, ensuring the joy of making is documented as a core pedagogical outcome.

Status: In Progress — Physical build scheduled for May 2026. Multimedia documentation package to follow.

Research-Engaged Pilot

Sembrando Semillas
Research-Engaged Pilot
Project Team / Immersive VisualizationCommunity-Engaged Design

Team: Venesa Alicea-Chuqui, Henry Stankiewicz, Maria Syed

Development of a high-fidelity digital twin and VR experience for the community of Jayuya, Puerto Rico. This project explores the intersection of spatial accuracy and cultural preservation, reimagining a decommissioned youth detention center as a community-driven hub through immersive visualization and community-engaged learning.

Status: Site research and initial concept prototyping in progress.

Also appears on Research page as ongoing methodological research (Digital Twin, VR/XR).

Course Frameworks

Curriculum Coordination: Henry Stankiewicz coordinates all Motion Graphics coursework across the Graphic Design and Advertising programs, aligning technical standards, software workflows, and curricular trajectories between foundational instruction and advanced portfolio development. The courses below represent an intentionally architected pipeline — not isolated classes, but a sequenced program designed to build technical sovereignty and professional readiness across four semesters.
GD 3321
Motion Graphics Design I
Technical Sovereignty
GD 4321
Motion Graphics Design II
Archetypal Storytelling
GD 4007
Special Topics: Game & Interaction Design
Interactive Systems & Agency
GD 4007
Special Topics: Immersive Worldbuilding
Spatial Narrative & Environmental Storytelling
GD 4507
Advanced Special Topics: Extended Reality Experiences
Embodied Interaction Systems
GD 4507
Advanced Special Topics: Motion for Portfolio
Technical Direction